Entries by Black Hare Press

The Devil’s Chair by Troy Bernardo

Two daring grave robbers embark on a risky venture to secure a fast fortune. But their illicit pursuits take a chilling turn when they stumble upon the ominous legend of The Devil’s Chair—a cursed seat that beckons the infernal presence itself.

Baba Yaga by David Starobin

In the heart of rural Maine, Nick seeks solitude for his writing in a quaint cottage. But his fragile peace is shattered when noxious fumes begin to rise from the locked cellar.

Skip Tracer by Will Lennon

In the frozen alleys of Chicago, a renowned skip tracer thrives, seamlessly blending into the digital shadows. His life is simple: track the vanishing for wealthy clients, then retreat to a haze of video games and weed.

The Cured by Kris Ashton

Secrets can kill…
In a near-future society where those cured of a pernicious virus are shunned as an inferior underclass, a troubled, young man is forced to confront his bigotry, leading to a situation both tragic and unimaginably horrifying.

Bartender Lobotomist

by Jodie Angell   A sharp wind whistled through the forest. The abandoned bar’s shutters rattled. Leaves fluttered through the open door to join the broken glass. Fluorescent light flickered. A blown transformer snuffed the last of the light. The bartender downed a shot of Tequila, then descended into the cellar; her makeshift practise. She […]

The Diner

by Tracy Davidson   Manager and monster struck a truce. It was easy enough, in an out-of-town diner, to drug an on-foot drifter or a hitcher in between rides. Easier still to escort them out back, leave them unconscious in a dark corner, hidden from the highway. Like this vagrant, tonight. The manager retreats. He […]

Underworld Games by Jonathan D. Stiffy – Launches 14th May 2021

To start a piece of work, it takes what I call a glimpse. A glimpse of something that is interesting, unique, and worth building a story around. Being a horror writer, for me that glimpse is usually something terrible. But that terrible glimpse leads to the idea for a suitable protagonist, antagonist, and goal. Then details of the story follow. For Underworld Games, that glimpse was of a kid in a flood tunnel vault in pitch darkness tracing the word “Loser” that was carved on his forehead, and then the terror when he saw light down the tunnel, and footsteps coming towards him. So, that is how this story starts—with the glimpse of terror.